It generates more chemfuel per day than a single chemfuel powered generator consumes. It generates 7.5 chemfuel a day, compared to 35 for every batch made at a refinery or 11 per day extracted from a boomalope. It is a slow way of obtaining chemfuel, especially in the mid-game stage where you're most likely to get this item. While the explosion itself doesn't create fires, things damaged by the explosion may ignite. When destroyed the chemreactor explodes, dealing 10 Flame damage to everything in 8 tile radius. Progress to the next batch of chemfuel is displayed in the info panel when the reactor is selected. Progress is retained if the reactor is unpowered. When it is done producing chemfuel, it will drop a stack of 75 onto an empty adjacent tile. This requires no input or work from any pawns. Anecdotally, it is often reported that the increased number of reward options added by the DLC dilute the reward pool with more options.Īn infinite chemreactor generates 75 chemfuel every 600,000 ticks ( 10 in-game days) as long as it is powered by 300W. Note that quest rewards are selected with a weighted random generator, so there is no way to guarantee access to a chemreactor in a given play-through. Instead they can only be acquired as a reward for performing quests. Infinite chemreactors cannot be constructed nor bought from traders.
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